FMDatabaseQueue.m
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//
// FMDatabaseQueue.m
// fmdb
//
// Created by August Mueller on 6/22/11.
// Copyright 2011 Flying Meat Inc. All rights reserved.
//
#import "FMDatabaseQueue.h"
#import "FMDatabase.h"
/*
Note: we call [self retain]; before using dispatch_sync, just incase
FMDatabaseQueue is released on another thread and we're in the middle of doing
something in dispatch_sync
*/
/*
* A key used to associate the FMDatabaseQueue object with the dispatch_queue_t it uses.
* This in turn is used for deadlock detection by seeing if inDatabase: is called on
* the queue's dispatch queue, which should not happen and causes a deadlock.
*/
static const void * const kDispatchQueueSpecificKey = &kDispatchQueueSpecificKey;
@implementation FMDatabaseQueue
@synthesize path = _path;
@synthesize openFlags = _openFlags;
+ (instancetype)databaseQueueWithPath:(NSString*)aPath {
FMDatabaseQueue *q = [[self alloc] initWithPath:aPath];
FMDBAutorelease(q);
return q;
}
+ (instancetype)databaseQueueWithPath:(NSString*)aPath flags:(int)openFlags {
FMDatabaseQueue *q = [[self alloc] initWithPath:aPath flags:openFlags];
FMDBAutorelease(q);
return q;
}
+ (Class)databaseClass {
return [FMDatabase class];
}
- (instancetype)initWithPath:(NSString*)aPath flags:(int)openFlags {
self = [super init];
if (self != nil) {
_db = [[[self class] databaseClass] databaseWithPath:aPath];
FMDBRetain(_db);
#if SQLITE_VERSION_NUMBER >= 3005000
BOOL success = [_db openWithFlags:openFlags];
#else
BOOL success = [_db open];
#endif
if (!success) {
NSLog(@"Could not create database queue for path %@", aPath);
FMDBRelease(self);
return 0x00;
}
_path = FMDBReturnRetained(aPath);
_queue = dispatch_queue_create([[NSString stringWithFormat:@"fmdb.%@", self] UTF8String], NULL);
dispatch_queue_set_specific(_queue, kDispatchQueueSpecificKey, (__bridge void *)self, NULL);
_openFlags = openFlags;
}
return self;
}
- (instancetype)initWithPath:(NSString*)aPath {
// default flags for sqlite3_open
return [self initWithPath:aPath flags:SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE];
}
- (instancetype)init {
return [self initWithPath:nil];
}
- (void)dealloc {
FMDBRelease(_db);
FMDBRelease(_path);
if (_queue) {
FMDBDispatchQueueRelease(_queue);
_queue = 0x00;
}
#if ! __has_feature(objc_arc)
[super dealloc];
#endif
}
- (void)close {
FMDBRetain(self);
dispatch_sync(_queue, ^() {
[self->_db close];
FMDBRelease(_db);
self->_db = 0x00;
});
FMDBRelease(self);
}
- (FMDatabase*)database {
if (!_db) {
_db = FMDBReturnRetained([FMDatabase databaseWithPath:_path]);
#if SQLITE_VERSION_NUMBER >= 3005000
BOOL success = [_db openWithFlags:_openFlags];
#else
BOOL success = [_db open];
#endif
if (!success) {
NSLog(@"FMDatabaseQueue could not reopen database for path %@", _path);
FMDBRelease(_db);
_db = 0x00;
return 0x00;
}
}
return _db;
}
- (void)inDatabase:(void (^)(FMDatabase *db))block {
/* Get the currently executing queue (which should probably be nil, but in theory could be another DB queue
* and then check it against self to make sure we're not about to deadlock. */
FMDatabaseQueue *currentSyncQueue = (__bridge id)dispatch_get_specific(kDispatchQueueSpecificKey);
assert(currentSyncQueue != self && "inDatabase: was called reentrantly on the same queue, which would lead to a deadlock");
FMDBRetain(self);
dispatch_sync(_queue, ^() {
FMDatabase *db = [self database];
block(db);
if ([db hasOpenResultSets]) {
NSLog(@"Warning: there is at least one open result set around after performing [FMDatabaseQueue inDatabase:]");
#if defined(DEBUG) && DEBUG
NSSet *openSetCopy = FMDBReturnAutoreleased([[db valueForKey:@"_openResultSets"] copy]);
for (NSValue *rsInWrappedInATastyValueMeal in openSetCopy) {
FMResultSet *rs = (FMResultSet *)[rsInWrappedInATastyValueMeal pointerValue];
NSLog(@"query: '%@'", [rs query]);
}
#endif
}
});
FMDBRelease(self);
}
- (void)beginTransaction:(BOOL)useDeferred withBlock:(void (^)(FMDatabase *db, BOOL *rollback))block {
FMDBRetain(self);
dispatch_sync(_queue, ^() {
BOOL shouldRollback = NO;
if (useDeferred) {
[[self database] beginDeferredTransaction];
}
else {
[[self database] beginTransaction];
}
block([self database], &shouldRollback);
if (shouldRollback) {
[[self database] rollback];
}
else {
[[self database] commit];
}
});
FMDBRelease(self);
}
- (void)inDeferredTransaction:(void (^)(FMDatabase *db, BOOL *rollback))block {
[self beginTransaction:YES withBlock:block];
}
- (void)inTransaction:(void (^)(FMDatabase *db, BOOL *rollback))block {
[self beginTransaction:NO withBlock:block];
}
#if SQLITE_VERSION_NUMBER >= 3007000
- (NSError*)inSavePoint:(void (^)(FMDatabase *db, BOOL *rollback))block {
static unsigned long savePointIdx = 0;
__block NSError *err = 0x00;
FMDBRetain(self);
dispatch_sync(_queue, ^() {
NSString *name = [NSString stringWithFormat:@"savePoint%ld", savePointIdx++];
BOOL shouldRollback = NO;
if ([[self database] startSavePointWithName:name error:&err]) {
block([self database], &shouldRollback);
if (shouldRollback) {
// We need to rollback and release this savepoint to remove it
[[self database] rollbackToSavePointWithName:name error:&err];
}
[[self database] releaseSavePointWithName:name error:&err];
}
});
FMDBRelease(self);
return err;
}
#endif
@end